With this mod, you can choose to play as either the Julii, the Brutii, the Scipii, or the SPQR itself.
The Roman Houses mod splits up the Rome faction into four smaller factions, just like in the original Rome: Total War.
With the impending release of Total War: Rome Remastered, we thought it might be topical to highlight a mod that lets you capture some of that nostalgia in Rome 2.
Boasting some of the most exciting player-created content of the series, the mods listed below help push Rome II from a good, but lacklustre sequel to a genuinely great strategy title worthy of its revered lineage. Even Total War: Three Kingdoms didn’t manage to last as long as Rome II did in terms of post-release support.īut for those rough patches that still linger, the Total War modding community is here to help. That being said, it still commands a respectable player count, even after all these years and despite the newer games that have released since. It still lacks the epic civil war of the original Rome: Total War, the climactic endgame of Shogun II, nor the looming narrative weight of Total War: Attila, and the grand campaign of Rome II has always been a little flat around the edges. It wasn’t until the recent release of Total War: Rome Remastered that really made us appreciate what made it stand out from its popular predecessor. I have one large army in the vicinity(the others are finishing off Carthage and their Island cities, hey, they attacked me!), but hopefully, I can ship the other armies to the Greek peninsula via the Meditterrianian(did I spell that right?)and Adriatic seas.Ah, Total War: Rome 2 mods. While the strategy game struggled at launch to forge its own path, it has in the years since its release found its footing, and its place in the pantheon of Total War games.
Of course right now I have finally achieved a Ceasefire with them, only to now have the Thracians make peace with the Scythians(they gave back Scythia their capital for protectorate status)and attack me. Well, fortunes have it however, when I go to the Greeks to ask them to attack the Thracians so I can focus more on the Iberians, they instead break my alliance, then attack the following turn! I built a large fort in the only mountain pass to the Greeks and have since left them to their own devices with the Thracians(The Greeks major armies are all in Asia Minor fighting Pontus and Egypt, the latter I think at least). I decided to help them(I wanted to see them actually do something in a campaign), take a few Thracian cities on the Greek Peninsula, give them to the Greeks. I was playing a Germania campaign, and they were being slowly smashed into the ground by Thrace. They have not broken my alliances with them in any game I've played where I was allied to them.